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New Profession Player Skills
New Profession Legend Summon
Designed general look of summon, animated and billboarded concept art and added supporting vfx
Skill Bar VFX
UI Targeting Decals for New Skills
Universal Smoke Material
Mulan Cannon
Snow Queen Abilities
Cherry Bomb
Time Square Billboards
Built all (pre-paintover) effects for Disney Infinity Times Square Billboards
New Fire and Smoke (End Result)
New Fire and Smoke (test)
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Burnt down Lions Arch (Main Hub City in Guild Wars 2) using new model fire material.
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Assembled all new model fire and supporting particle elements
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Created prototype for new fire and smoke shader
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Testing new procedural model material
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Offset flow map distortion scrolling and scaling reduces repetition
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Testing new particle smoke shader
Halloween Fireworks
Scourge Player Skills Early Development
"Sheriff" Gunsmoke
Pearl Shader
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